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Runtime Tools

When running a simulation it can be interesting to move or get information for testing and improving the scene. INTERACT provides two tools used in Runtime.

Manipulator Tool

This tool allows you to manipulate a physicalized object from the scene view while simulation is running. While simulation is running, this tool is very helpful if you need to adjust the position of your object in the scene. However the manipulator tool allows you to move your object according to its joint. For example if you have set a prismatic joint, the manipulator tool will manipulate that object by its translation axis.

How to use it?

As you simulate your scene in VR, go to the scene mode, click on the physical object you want to move, then the manipulation tool icon will appear and you can move your object. Simulation needs to be running in order to use manipulator tool.

Distance monitor

The distance monitor allows you to monitor minimum distance between two sets of objects in real-time. It is useful to know precisely how far away objects are to avoid collisions, for example.

How to use it?

  1. Make sure your objects are physicalized.
  2. Add the Distance Renderer component to an object in the hierarchy, no matter which one, as we will define the target objects in the component Xde Distance Monitor that is automatically added with the Distance Renderer.

  3. Define the targeted objects to measure, by dropping the targeted RigidBodies.

  4. Run the simulation and open the scene view to visualize the closest distance between your selected objects. Gap and positions of the closest points are displayed in the Xde Distance Monitor component.